AI Insights · Timothy · April 2025
Top 5 Golf Games on Android in Australia: Q1 2025 Performance
Explore the performance trends of the top 5 golf games on Android in Australia for Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top golf games on the Android platform in Australia showcased varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into how these apps performed over the quarter.
Golf Battle experienced a notable peak in weekly revenue, hitting approximately $1.5K in late February. Downloads saw a significant rise mid-quarter, reaching around 1.8K by the end of January. However, active users showed a gradual decline from about 4.5K to 3.5K by the end of March.
Golf Clash - Golfing Simulator recorded its highest weekly revenue at approximately $13.2K in early February. The downloads fluctuated, peaking at 1K at the end of January, while weekly active users remained relatively stable, ending the quarter around 6.7K.
For Ultimate Golf!, revenue peaked at about $2.9K in early March. Downloads saw a decline throughout the quarter, starting at 1.3K and ending below 400. Active users showed a similar downward trend, decreasing from 3.5K to just over 2.1K.
Golf Rival - Multiplayer Game had its revenue peak at approximately $5.6K in early March. Downloads decreased significantly, starting at over 1K and dropping below 200 by the end of March. Active users also declined, from 2.5K to just over 1.1K.
Lastly, WGT Golf saw revenue peaking at about $2.1K in early February. Downloads remained fairly consistent, with a slight increase to 713 in early February, while active users grew from 873 to 1.1K by the end of March.
These metrics highlight the dynamic landscape of golf games on Android in Australia during Q1 2025. For more detailed insights, visit Sensor Tower.